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2005-08-21 [Stephen]: Hmmm... is this one the main page?
2005-08-21 [Veltzeh]: Yes.
2005-12-11 [Adaman]: Ah yes, SciFi. Not much of that available here in elftown.
2005-12-11 [Veltzeh]: I don't even like fantasy much >_>
2006-01-17 [Stephen]: I didn't know that. :O I always thougbht yuo liked fnatasy, as much as you play it. // I guess you learn sometine new everyday.
2006-01-17 [Duredhel]: How long does it take to get from Earth to Tekeonia? O_o
2006-01-17 [Veltzeh]: Depends if you use the extradimension
2006-01-17 [Veltzeh]: But no, I don't like fantasy that much. It's my second choice after sci-fi, though, and that's a lot too!
2006-01-17 [Duredhel]: You should download and wath Cowboy Bebop, (or read up on it) I liked the way of interplanetary travel they had there.
2006-01-18 [Veltzeh]: It'd be cooler if I came up with it on my own :P I had a nice idea for it but I forgot about half of it... oh, wait, yeah, I think my idea was something along the lines of antimatter encasing. Matter can have a speed of less than the speed of light, light (no matter) travels at the speed of light and antimatter has a speed greater than that of light. Does that make any sense?
2006-01-18 [Blood Raven]: nope
2006-01-18 [Veltzeh]: Figured. It actually has some scientific background, which is probably why. XD
2006-01-20 [Blood Raven]: yup
2006-01-22 [Veltzeh]: I tried to find info about spacetravel in Cowboy Bebop, didn't find much >_> How does it happen? Is it similar to Babylon 5's hyperspace?
2006-01-22 [Duredhel]: Its hyperspace, or something similar, the difference is that its more realistic in the fact that individual ships would not have the space, budget and/or energy to carry their own hyperspace engines, sothey use "gates" instead. I think in Cowboy Bebop, though, the gates are more related to wormholes.
2006-01-22 [Duredhel]: You should have asteroid hunters :D! (I was just reading this article that said M type ateroids are composed of precious metals (platinum, nickel, the sort) with twice as much density as that of earth. So an M-Type of just 100 meters would contain several trillion dollars worth of platinum, for example.
2006-01-22 [Veltzeh]: Eh well, in Babylon 5 only the big ships have the engines that can generate a jump point to hyperspace because small ships can't do it, quite many ships use the jump gates anyway. ;) Yep, asteroids are worth a fortune... the question is, how's one gonna catch it, mine it and transport the stuff? XD
2006-01-22 [Duredhel]: Well its easy, first, you use a concentrated sonar beam to get an approximation of the asteroid's composition. Then you store the data on the asteroid. Then, you monitor the more valuable ones and whenever an asteroid is close to a deserted planet, you get on your spaceship, fly up to it and blast it with everythign you've got to change its course. You force the asteroid into colission with the planet. Then wait two or three weeks until the thing settles and cools down, go down with your mining equipment, mine the hell out of the crater, get your resources onto your ship and take off. A single good operation would probably be enough for an entire crew to retire and be rich for life.
2006-01-22 [Duredhel]: It would be awesome too if Asteroid Hunters fought each other for Asteroids, or lurkers crew just waited till someone makes a good asteroid crash and then go down and mine it first, or just take the metals from the miners. So Asteroid Hunters would need to be very very though, able to defend themselves. i imagine they would be something like space whalers.
2006-01-22 [Veltzeh]: Well, considering that even uninhabitable rock planets are a bit rare (at least here they are :P) and the fact that transporting a lot of stuff at once is a really risky business because of antimatter, they'd either have to transport small amounts or spend a lifetime transporting the huge load. X) Anyway, it's still a good idea. :)
2006-01-22 [Duredhel]: Oye, Veltz, the planet doesn't have to be uninhabitable, its enough that no intelligent life forms live in it (or life forms that can complain :P). And it wouldn't have to be a lot of stuff, considering the density of an M-type (which are asteroids that emerge from asteroid belts, and asteroid belts can be found in systems with solid planets), 100 m2 of produce would be worth trillions, so they would only have to load soem 20 crates full of refined platinum onto the ship to be rich for life.
2006-01-22 [Veltzeh]: Yes, I know. I was meaning planets where humanoids could stay for a short time with or without protective spacesuits. X) See, the density is the problem, the more mass they have with them, the worse! The space the stuff occupies isn't a problem, in fact it helps if the dimensional space is greater because then it needs to have more surface space for a specific mass and thus a better antimatter encasing and thus better protection. :D
2006-01-22 [Duredhel]: Ok, you see Veltz, none of your players are gonna give a shit about that :D!
2006-01-22 [Veltzeh]: Well they can't get spaceships bigger than some dimension/mass I haven't determined yet and if they try antimatter encasing and faster than speed of light travel with too much cargo, their ship is going explode like a potato in microwave :D
2006-01-22 [Duredhel]: Aaaand justl like that... you don't have any players ^^
2006-01-22 [Veltzeh]: Actually it would implode, but yeah, that's the idea. But still, they could easily take just small amounts with them, that'd easily be a profitable career, too!
2006-01-22 [Duredhel]: Oh, btw I looked into the bebop thing. What they did was something like they locate pre-exiting wormholes open then and then build a gate around the entry and exit point that keep the wormhole open. Or sumthin like that. Of course, the gates are government controlled :P
2006-01-22 [Veltzeh]: Heh, yep. I think I'll still just implement my antimatter theories X) Actually... why is it that I'm most often reinventing something that's already been invented or is there already? x) http://en.wiki
2006-01-22 [Duredhel]: Well Veltz, just keep in mind something that makes sense and is weasily explainable to your players is much more important than something which is scientifcally possible.
2006-01-22 [Veltzeh]: Yeah, I know. I have a conflict >_> Of course, I don't know enough to understand exactly why antimatter encasing would work, so I'll have to come up with a simpler explanation for myself, too. XD
2006-02-24 [Veltzeh]: Wow, 3 watchers! Help me make up species! ;)
2006-03-20 [Veltzeh]: Offer nulled, I made some myself (of course monsters are still all undone...)
2007-08-02 [Sturmi]: there aren't any normal humans amongs your species, despite the fact that your introduction says "Nearly all humans are trying to get off Earth"
2007-08-02 [Sturmi]: ah sorry, just got it >_<
2007-08-02 [Veltzeh]: :)
2007-08-02 [Sturmi]: I'm reading the wikis though, looks interesting.
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